I gave up on hypershot. Material editor is useless, how can specular be darker than diffuse? nonsense! also, cant seem to get highlights in blue without shiny reflections turned on. Hope they rework that in the next version. I am currently without a useful, fast renderer and have reverted to painter over screenshots.
cool rendering, looks like its made of ice!
ReplyDeleteI gave up on hypershot. Material editor is useless, how can specular be darker than diffuse? nonsense! also, cant seem to get highlights in blue without shiny reflections turned on. Hope they rework that in the next version. I am currently without a useful, fast renderer and have reverted to painter over screenshots.
its made out of super brittle transparent plastic. what is bosch thinking!
ReplyDeletenope.
ReplyDeletesuper robust transparent plastic